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12:35, 27 февраля 2026Силовые структуры
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At some point I realized the scope was too large. I had spent the most time with msdfgen and hadn’t yet learned enough about the other libraries to write a proper guide. They all worked differently. I kept getting stuck. So I reduced the scope. In redesign 2 I decided to only use msdfgen, but show the various tradeoffs involved (atlas size, antialias width, shader derivatives, smoothing function).
"We'd have to do some more analysis, but it's probably bronze," she says. "Also we think it was possibly gilded, which would be a coating of gold over the top."
const stack2 = [];